Balance Update 7.0

 Topic: Balance Update 7.0
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This topic was closed by Raizen-1 
  Posted on October 18, 2009 19:51
Raizen-1
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Vizard

Posts: 843
Joined on:
January 7, 2009
#1


Percent: 47.13%
Matches Played: 15853 (2.21%)

Rampage

The cooldown of this skill is decreased by 1, to 3, from 4.



Percent: 44.67%
Matches Played: 5802 (0.81%)

Name

Fixed a typo in his name. It's now Tsukabishi Tessai

Headbasher
This skill will deal 10 more piercing physical damage if used on a stunned enemy.

Final Song
Tessai summons a giant kidou pillar to crush one enemy with great force. This skill will deal 50 physical damage to one enemy target on the following turn. If Tessai is stunned, this skill will only deal 30 physical damage.

This skill no longer pierces.





Percent: 47.01%
Matches Played: 15321 (2.14%)

Crimson Hisagomaru

Hanatarou deals 20 reiatsu damage to all enemy targets. If Fulfill, Hisagomaru has been used this skill will deal 10 more reiatsu damage. After this skill has been used Fulfill, Hisagomaru will end.
1 Zan, 1 Random
1 Cooldown
Reiatsu, Instant

Energy Revitalization Pill

This skill will have 1 less cooldown.





Coil, Zabimaru

This skill will now deal 25 piercing damage.



Growl, Haineko

This skill will now last 4 turns



Percent: 52.08%
Matches Played: 42337 (5.91%)

Eyepatch Removal
This skill is now strategic

Bloodlust
This skill now activates on skills that damage only and will cap at 70% instead of 90%.



Percent: 57.54%
Matches Played: 2673 (2.11%)

Hawk Eye

This skill will now have 1 more cooldown.



Percent: 48.14%
Matches Played: 8685 (1.21%)

Roar, Tenken
Komamura uses his shikai dealing 45 physical damage to one enemy target. If this skill is used after Heavenly Punishment it will deal an additional 10 physical damage. If this skill is used after Heavenly Fist it will stun the target for 1 turn.
1 Hakuda, 1 Rei
1 Cooldown
Physical, Instant

Heavenly Punishment
Komamura summons his bankai making his team invulnerable for 1 turn. If this skill is used after Roar, Tenken, Komamura will gain 40 health. If this skill is used after Heavenly Fist it will have its cooldown removed.
1 Rei, 1 Random
3 Cooldown
Strategic, Instant

Heavenly Fist
Komamura smashes the ground dealing 25 physical damage to all enemy targets. If this skill is used after Roar, Tenken it will deal an additional 10 physical damage. If this skill is used after Heavenly Punishment it will also stun each target.
1 Rei, 1 Zanpakutou
2 Cooldown
Physical, Instant



Percent: 59.64%
Matches Played: 4609 (3.65%)

Reiatsu Negation

This skill will no longer remove reiatsu.




Percent: 53.86%
Matches Played: 10768 (1.5%)

Hollow Take-Over
This skill will now activate when B. Ichigo is at 40 health, or below. Previously it was at or below 39.




Percent: 66.02%
Matches Played: 2378 (2.03%)

Bankai Scatter, Senbonzakura
Fixed the bug which made this skill give unpierceable damage reduction instead of normal damage reduction

White Imperial Sword
This skill will no longer remove an extra reiatsu if used after Massacre Scene, instead it will deal an extra 10 physical damage
This skill will also have a 1 turn cooldown


Percent: 48.34%
Matches Played: 13623 (1.9%)

Snip, Tijereta
Shawlong marks one enemy target and removes all enemy effects and actions on himself. For 4 turns Critical Slash and Slashing Fury can be used. During this time that enemy target will ignore all healing effects used on them. If this skill is used on a different enemy while active the skill will end on the previous enemy.
1 Random
2 Cooldown
Strategic, Instant

Culling Claws will be removed for:



Slashing Fury
Shawlong lets loose on his enemies dealing 10 physical damage for 2 turns to all enemy targets.
2 Random
1 Cooldown
Physical, Instant



Percent: 62.51%
Matches Played: 3398 (2.65%)

Soul Absorption

This skill will now remove 1 Reiryoku instead.



Percent: 43.17%
Matches Played: 454 (0.35%)

Impale

Using a single tentacle Luppi impales an enemy dealing 25 physical damage. This skill will deal 50 physical damage to any enemy affected by Vice Grip.
1 Hakuda, 1 Random
0 Cooldown
Physical Instant

Vice Grip

Luppi captures an enemy target stunning them for 1 turn.
1 Kidou
1 Cooldown
Physical, Instant

Strangle, Trepadora

Releasing all 8 of his tentacles Luppi enhances his abilities. For 3 turns Luppi becomes invulnerable, and Impale and Vice Grip will target all enemies the following 3 turns.
1 Hakuda, 1 Kidou
5 Cooldown
Strategic, Instant



Percent: 58.56%
Matches Played: 5019 (3.97%)

Rising Punch

This skill will now only stun physical skills.

Negacion

This skill will now only activate against enemy physical or reiatsu skills

Thanks for the sig hhrp.