Balance 7.7

 Topic: Balance 7.7
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This topic was closed by ZelosWilder 
  Posted on January 27, 2010 00:45
ZelosWilder
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Vizard

Posts: 464
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January 7, 2009
#1


Shiba Kuukaku 49.58%
Matches Played: 17851 (6.05%)

Fire Fist
This skill will now deal 5 affliction damage that ignores ivulnerability if the target performs a new physical or reiatsu skill.



Sparrow Uryuu 55.5%
Matches Played: 17417 (5.9%)

Seele Schneider
This skill will now have 1 cooldown.



Inner Ichigo 62.77%
Matches Played: 5597 (1.9%)

Enemy Take-Over
Inner Ichigo attempts to take over an enemy. For 3 turns Inner Ichigo will drain 10 health from one enemy and that enemy will deal 25% less physical and reiatsu damage. This skill will end if Inner Ichigo dies.
1 Rei
3 Cooldown
Reiatsu, Action

Inner Ichigo Combat
Using the hilt of Zangetsu Inner Ichigo will deal 10 physical damage to one enemy for 3 turns. During this time any strategic skill that enemy uses will have its duration reduced by 1.

Ally Take-Over
Inner Ichigo attaches himself to an ally. As long as that ally is alive, Inner Ichigo can not be killed by ally or enemy skills. This skill can not be used while in affect or while 'Duel' is in affect. This skill is invisible.